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Digital Design Services
Web & I.T Developer
Technical Guidance
Freelance Website Developer

Shahid Ali
Freelance Website & I.T Developer


Email webinfo@shahidali.co.uk

Programming Tutorial & Digital Graphic Design Tips

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  • Exploring the importance of traditional graphic design before become an Ul/UX designer

    Exploring the importance of traditional graphic design before become an Ul/UX designer


    Identifying the short difference between traditional graphic design and digital design



    A traditional graphic design around the world is not obsolete and many designers still retain the experience of varied designs and prepress printing from brand identity to print publications. Nevertheless, graphic design is still significantly growing throughout the years and it is important for the new designers to explore the concept of future design such as virtual reality, video games, smart watches and personal home/business electronic devices.


    Graphic design is the main strongest core of visual design layout that primarily consists of images and typography - business name, tagline/punchline, creative logo, digital drawing 2D/3D, letterforms, text columns/grids, colour patterns and various drawing shape layers. Besides, it was introduced in the nearly 12th Century and there were several types of the oldest manual printing machines such as Letterpress, Lithography that were used to print the texts and graphics onto a wide range of fibre papers. Visit the website to discover the history of printing.


    As a graphic designer, the crucial aim is to communicate with the customers to capture the essence of business brand products and allude to the clarity of a creative logo and images. A vital design rule is that a demonstration of page layout with logo and image should be concise and legible. A design method is an asset to the solutions for the adjustment of character letters, vertical/horizontal spacing, flowing texts, and image position.


    An area of graphic design prior to the 1980's/1990's, the designer used the pencil, colour pens or graphic marker pen to depict the draft layouts on the semi-transparent papers before transforming them into a digital page format via computer. And also they used a paper card sheet to produce the mock-up foldable papers to analyse the outcome of physical layout displays such as leaflet, mini booklet and packaging. Nowadays, many free and premium prototype web-based softwares are available for quickly creating a variety of pages such as websites, native mobile applications, VR, smartwatches, etc. In present, a designer still can use a combination of paper prototyping and software in some specific area of the design team.


    Presently, two distinct UI (User Interface) design and UX (User Experience) design are part of a new career as a visual designer that they use a prototype software to produce the visual elements and evaluate the sequences of digital page interactions between the users and various button navigation. It's mainly for website application, native mobile applications, web-based software, video game menus and various computer applications. UI and UX aren't new visual design terms but it refers to a similar structure of fundamental computer display such as HCI (Human Computer Interaction). Arguably, UI and UX seem to be merged and many people have opinions on separate designs but both are still adjunct to constant graphic design.


    If anyone wants to become an UI designer or UX designer, it is recommended to start with the theory of traditional graphic design that explores the profundity of design skills and colour printing techniques. (See a similar list of comprehensive modules after this paragraph). It would be difficult to use the UI/UX prototyping tools without primary knowledge of graphic design. A new designer will need to have the practical experience of drawing various shapes e.g hexagon, cube, round corner, twirl patterns, etc. It is imperative to study a range of graphic design diligently, which it is beneficial to have confidence in the methodology of design developments then unifying the traditional graphic design and digital design.


    Between 2001 and 2006, I completed three individual courses and one of incredible graphic design course was accompanied by several comprehensive modules: Product Design Packaging, Fine Art/Painting, Sketches, Wood Craft, Silk Screen Printing, Black and White Photography Process (darkroom), Photo Lighting Studio, 3D animation, Website Design Interaction, Video-Editing, Stop-Motion Animation, Collage Composition and Image Manipulation. I acquired a range of in-depth graphic design knowledge and had the familiarity with the prominent identification of business marketing products such as leaflet/flyer, letterhead, business card, business stationery, brochure, magazine, booklet/book, CD/DVD covers, display advertisement (e.g billboard, poster), sticker label, magazine cover, calendar, badge and many more.


    Unfortunately, the latest design courses in an academic institution won't include all of them and only focus on the current digital graphic design and major UI (User Interface Design) and UX (User experience) Design. If anyone needs to learn an extensive graphic design, the self-study courses can be found on some websites with satisfactory instructions and rarely old graphic design books from shopping websites such as Amazon and Ebay.